2022-12-17
The Visual Arts Department and the STEAM Education Team organised a 3D
modelling workshop for S2 to S5 students. The objective of the workshop was to teach
students to create different digital 3D models using a free and open-source software,
Blender. During the last session of the workshop, each student successfully created a
3D-isometric room demonstrating students’ own characteristics. After this 10-hour
workshop, they were given insight into how 3D-modelling works and this enhanced
their problem-solving skills. Students enjoyed the learning experience not only
because of the development of new knowledge but the joy of exploring creativity.